Sniper Positions
Selecting the
location for a position is one of the most important tasks a sniper
team accomplishes during the mission planning phase of an operation.
After selecting the location, the team also determines how it will
move into the area to locate and occupy the Final Firing Position
(FFP).
Upon receiving a mission, the sniper
team locates the target area and then determines the best location
for a tentative position by using one or more of the following sources
of information: topographic maps, aerial photographs, visual reconnaissance
before the mission, and information gained from units operating
in the area.
a. The sniper team ensures
the position provides an optimum balance between the following
considerations:
- Maximum fields of fire and
observation of the target area.
- Concealment from enemy observation.
- Covered routes into and out
of the position.
- Located no closer than 300
meters from the target area.
- A natural or man-made obstacle
between the position and the target area.
b. A sniper team must
remember that a position that appears to be in an ideal location
may also appear that way to the enemy. Therefore, the team avoids
choosing locations that are;
- On a point or crest of prominent
terrain features.
- Close to isolated objects.
- At bends or ends of roads,
trails, or streams.
- In populated areas, unless
it is required.
c. The sniper team must
use its imagination and ingenuity in choosing a good location
for the given mission. The team chooses a location that not only
allows the team to be effective but also must appear to the enemy
to be the least likely place for a team position.
- Under logs in a deadfall area.
- Tunnels bored from one side
of a knoll to the other. (way too time and energy consuming)
- Swamps.
- Deep shadows.
- Inside rubble piles.
d. The selection of the
hide site and surveillance site(s) is METT-T dependent. Considerations
for site selection are
Can the team place the
designated surveillance target(s) under continuous and effective
observation and within the range of surveillance devices to
be used?
Will the surveillance site
have to move if weather and light conditions change?
Does the area provide concealment
and entrance and exit routes?
Are there dominant or unusual
terrain features nearby?
Is the area wet, is there
adequate drainage, or is the area prone to flooding?
Is the area a place the
enemy would want to occupy?
Is the site silhouetted
against the skyline or a contrasting back-ground?
Are there roads or trails
nearby?
Are there other natural
lines of movement nearby (gullies, draws, any terrain easy for
foot movement)? Could the team be easily trapped in the
site?
Are there any obstacles
to prevent vehicle movement nearby (roadside ditch, fence, wall,
stream, river)?
Are there any inhabited
areas in the prevailing downwind area.
Are there any suitable communication
sites nearby?
Is the site(s) in the normal
line of vision of enemy personnel in the area?
Is there a source of water
in the area?
(1)When the sniper team
arrives at the firing position, it;
a. Conducts a detailed search
of the target area.
b. Starts construction of the
firing position, if required.
c. Organizes equipment so that
it is easily accessible.
d. Establishes a system of observing
eating resting, and latrine calls.
(2) Time:
(a) Amount of time to be occupied.
If the sniper teams mission requires it to be in position
for a long time, the team constructs a position that provides
more survivability. This allows the team to operate more effectively
for a longer time.
(b) Time required for construction.
The time required to build a position must be considered, especially
during the mission planning phase.
(3) Personnel and equipment:
(a) Equipment needed for construction.
The team plans for the use of any extra equipment needed for construction
(bow saws, picks, axes, and so forth).
(b) Personnel needed for construction.
Coordination is made if the position requires more personnel to
build it or a security element to secure the area during construction.
(4) Loopholes.
The construction of loopholes requires
care and practice to ensure they afford adequate fields of fire.
Loopholes must be camouflaged by foliage or other material that
blends with or is natural to the surroundings.
(5) Approaches. It is vital
that the natural appearance of the ground remains unaltered and
camouflage blends with the surroundings.
Hasty Position. A
hasty position is used when the sniper team is in a position for
a short time and cannot construct a position due to the location
of the enemy, or immediately assumes a position. This requires
no construction The sniper team uses what is available for cover
and concealment. It can be occupied in a short time. As soon
as a suitable position is found, the team need only prepare loopholes
by moving small amounts of vegetation or by simply backing a
few feet away from the vegetation that is already there to conceal
the weapons
muzzle blast.
Expedient Position.
When a sniper team is required to remain in position for a longer
time than the hasty position can provide, an expedient position
should be constructed. The expedient position lowers the snipers
silhouette as low to the ground as possible, but it still allows
him to fire and observe effectively. This position is constructed
by digging a hole in the ground just large enough for the team
and its equipment. Soil dug from this position can be placed
in sandbags and used for building firing platforms.
Belly Hide. The belly
hide is similar to the expedient position, but it has overhead cover
that not only protects the team from the effects of indirect fires
but also allows more freedom of movement. This position can be dugout
under a tree, a rock, or any available object that provides overhead
protection and a concealed entrance and exit. This allows some freedom
of movement. The darkened area inside this position allows the team
to move freely. The team must remember to cover the entrance/exit
door so outside light does not silhouette the team inside the position
or give the position away. This will help conceal all but the rifle
barrel. All equipment is inside the position except the rifle barrels.
Depending on the room available to construct the position, the rifle
barrels may also be inside.
a. Construction time: 4 to 6 hours.
b. Occupation time: 12 to 48 hours.
Semi-permanent Hide.
The semi-permanent hide is used mostly in defensive situations.
This position requires additional equipment and personnel to construct.
However, it allows sniper teams to remain in place for extended
periods or to be relieved in place by other sniper teams. Like the
belly hide, this position can be constructed by tunneling through
a knoll or under natural objects already in place. This is completely
concealed. Loopholes are the only part of the position that can
be detected. They allow for the smallest exposure possible; yet
they still allow the sniper and observer to view the target area.
These loopholes should have a large diameter (10 to 14 inches) in
the interior of the position and taper down to a smaller diameter
(4 to 8 inches) on the outside of the position. A position may have
more than two sets of loopholes if needed to cover large areas.
The entrance/exit to the position must be covered to prevent light
from entering and highlighting the loopholes. Loopholes that are
not in use should be covered from the inside with a piece of canvas
or suitable material. This position requires extensive work and
extra tools. It should not be constructed near the enemy. It should
be constructed during darkness and be completed before dawn.
POSITIONS IN URBAN TERRAIN
Positions in urban terrain are quite
different than positions in the field. The sniper team normally
has several places to choose. These can range from inside attics
to street-level positions in basements. This type of terrain
is ideal for a sniper, and a sniper team can stop an enemys
advance through its area of responsibility.
a. When constructing an urban
position, the sniper team must be aware of the outside appearance
of the structure. Shooting through loopholes in barricaded windows
is preferred; the team must make sure all other windows are also
barricaded. Building loopholes in other windows also provides
more positions to engage targets. When building loopholes, the
team should make them different shapes (not perfect squares or
circles). Dummy loopholes also confuse the enemy. Positions in
attics are also effective. The team removes the shingles and cuts
out loopholes in the roof; however, they must make sure there
are other shingles missing from the roof so the firing position
loophole is not obvious.
(1) The sniper team should not
locate the position against contrasting background or in prominent
buildings that automatically draw attention. It must stay in
the shadows while moving, observing, and engaging targets.
(2) The team must never fire
close to a loophole. It should always back away from the hole
as far as possible to hide the muzzle flash and to scatter the
sound of the weapon when it fires. The snipers may be located
in a different room than the loophole; however, they can make
a hole through a wall to connect the rooms and fire from inside
one room. The team must not fire continually from one position.
(More than one position should be constructed if time and situation
permit.) When constructing other positions, the team makes sure
the target area can be observed. Sniper team positions should
never be used by any personnel other than a sniper team.
b. Common sense and imagination
are the sniper teams only limitation in the construction
of urban hide positions. Urban hide positions that can be used
are the room hide, crawl space
hide, and rafter hide. The team constructs
and occupies one of these positions or a variation thereof.
Room hide position.
In a room hide position, the sniper team uses an existing room
and fires through a window or loophole. Weapon support may be
achieved through the use of existing furniture-that is, desks
or tables. When selecting a position, teams must notice both
front and back window positions. To avoid. silhouetting, they
may need to use a backdrop such as a dark-colored blanket, canvas,
carpet, and a screen. Screens (common screening material) are
important since they allow the sniper teams maximum observation
and deny observation by the enemy. They must not. remove curtains;
however, they can open windows or remove panes of glass. Remember,
teams can randomly remove panes in other windows so the position
is not obvious.
Crawl space hide position.
The sniper team builds a crawl space hide position in the space
between floors in multistory buildings. Loopholes are difficult
to construct, but a damaged building helps considerably. Escape
routes can be holes knocked into the floor or ceiling. Carpet
or furniture placed over escape holes or replaced ceiling tiles
will conceal them until needed.
Rafter hide position.
The sniper team constructs a rafter hide position in the attic
of an A-frame-type building. These buildings normally have shingled
roofs. Firing from inside the attic around a chimney or other
structure helps prevent enemy observation and fire.
c. Sniper teams use the technique
best suited for the urban hide position.
(1) The second floor of a building
is usually the best location for the position. It presents minimal
dead space but provides the team more protection since passersby
cannot easily spot it.
(2) Normally, a window is the
best viewing aperture/loophole.
(a) If the window is dirty,
do not clean it for better viewing.
(b) If curtains are prevalent
in the area, do not remove those in the position. Lace or
net-type curtains can be seen through from the inside, but
they are difficult to see through from the outside.
(c) If strong winds blow the
curtains open, staple, tack, or weight them.
(d) Firing a round through
a curtain has little effect on accuracy however, ensure the
muzzle is far enough away to avoid muzzle blast.
(e) When area routine indicates
open curtains, follow suit. Set up well away from the loophole;
however, ensure effective coverage of the assigned target
area.
(3) Firing through glass should
be avoided since more than one shot may be required. The team
considers the following options:
(a) Break or open several
windows throughout the position before occupation. This can
be done during the reconnaissance phase of the operation;
however, avoid drawing attention to the area.
(b) Remove or replace panes
of glass with plastic.
(4) Other loopholes/viewing
apertures are nearly unlimited.
- Battle damage.
- Drilled holes (hand drill).
- Brick removal.
- Loose boards/derelict houses.
(5) Positions can also beset
up in attics or between the ceiling and roof.
- Gable ends close to the eaves
(shadow adding to concealment).
- Battle damage to gables and
or roof.
- Loose or removed tiles, shingles,
or slates.
- Skylights.
(6) The sniper makes sure the
bullet clears the loophole. The muzzle must be far enough from
the loophole to ensure the bullets path is not in line
with the bottom of the loophole.
(7) Front drops, usually netting,
may have to be changed (if the situation permits) from dark
to light colors at BMNT/EENT due to sunlight or lack of sunlight
into the position.
(8) If the site is not multi-roomed,
partitions can be made by hanging blankets or nets to separate
the operating area from the rest/administrative area.
(9) If sandbags are required,
they can be filled and carried inside of rucksacks or can be
filled in the basement, depending on the situation/location
of the position site.
(10) Always plan an escape route
that leads to the objective rally point. When forced to vacate
the position, the team meets the security element at the ORP.
Normally, the team will not be able to leave from the same point
at which it gained access; therefore, a separate escape point
may be required in emergency situations. The team must consider
windows (other than the viewing apertures); anchored ropes to
climb down buildings, or a small, preset explosive charge situated
on a wall or floor for access into adjoining rooms, buildings,
or the outside.
(11) The type of uniform or
camouflage to be worn by the team will be dictated by the situation,
how they are employed, and area of operation. The following
applies:
(a) Most often, the BDU and
required equipment are worn.
(b) Urban-camouflaged uniforms
can be made or purchased. Urban areas vary in color (mostly
gray [cinder block]; red [brick]; white [marble]; black [granite];
or stucco, clay, or wood). Regardless of area color, uniforms
should include angular-line patterns.
(c) When necessary, most woodland-patterned
BDUs can be worn inside out as they are a gray or green-gray
color underneath.
(d) Soft-soled shoes or boots
are the preferred footwear in the urban environment.
(e) Civilian clothing can
be worn (native/host country populace).
(f) Tradesmens or construction
workers uniforms and accessories can be used.
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